/*
 * UMD Loop Taiga UI v1.3
 *
 * Conservative frontend-only cleanup layered on the known-good v1.1 image.
 * No locale keys, routes, API fields, or backend data are modified.
 */

/* ---- Remove story-point system from normal project UI ---- */

/* Objective estimation controls */
.points-per-role,
.ticket-role-points,
.us-points,
.pop-role,
.pop-points {
    display: none !important;
}

/* Backlog summary: retain completion %, remove point stats */
.summary > .summary-stats,
.summary .js-toggle-burndown-visibility-button {
    display: none !important;
}

/* Backlog point/burndown graph and its setup message */
.empty-burndown,
.graphics-container.js-burndown-graph,
.js-burndown-graph,
.defined-points,
.project-points-progress,
.closed-points-progress {
    display: none !important;
}

/* Per-Milestone point totals */
.sprint-info,
.toggle-points-per-role,
.summary-completed-points,
.points-per-role-stats {
    display: none !important;
}

/* Point-based velocity forecasting */
.velocity-forecasting-btn,
.forecasting-add-sprint {
    display: none !important;
}

/* Project settings -> Points */
#adminmenu-values-points,
a[href*="project-values-points"] {
    display: none !important;
}

/* Iocaine stats */
.summary-iocaine {
    display: none !important;
}
